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Hallowed Mask

Hallowed Mask

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Devlog

  • Improvements to the AI (AKA: NavMesh is harder than I thought)
    November 09, 2021 by Ceiba Software & Arts
    In the last version we had some issues with the behavior of our NPCs, both the lights and the little black beans. Those problems stemmed from underestimating the efficiency of NavMesh on a terrain. Wi... Continue reading
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